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A sliding window protocol is a feature of packet-based data transmission protocols. Sliding window protocols are used where reliable in-order delivery of packets is required, such as in the data link layer ( OSI layer 2 ) as well as in the Transmission Control Protocol (i.e., TCP windowing ).
The transmission rate will be increased by the slow-start algorithm until either a packet loss is detected, the receiver's advertised window (rwnd) becomes the limiting factor, or slow start threshold (ssthresh) is reached, which is used to determine whether the slow start or congestion avoidance algorithm is used, a value set to limit slow start.
Silly window syndrome (SWS) is a problem in computer networking caused by poorly implemented TCP flow control.A serious problem can arise in the sliding window operation when the sending application program creates data slowly, the receiving application program consumes data slowly, or both.
Fair-share scheduling is a scheduling algorithm for computer operating systems in which the CPU usage is equally distributed among system users or groups, as opposed to equal distribution of resources among processes.
Nagle's algorithm is a means of improving the efficiency of TCP/IP networks by reducing the number of packets that need to be sent over the network. It was defined by John Nagle while working for Ford Aerospace .
It is a special case of the general sliding window protocol with the transmit window size of N and receive window size of 1. It can transmit N frames to the peer before requiring an ACK. The receiver process keeps track of the sequence number of the next frame it expects to receive.
These two algorithms form the basis for many variations including LZW, LZSS, LZMA and others. Besides their academic influence, these algorithms formed the basis of several ubiquitous compression schemes, including GIF and the DEFLATE algorithm used in PNG and ZIP. They are both theoretically dictionary coders. LZ77 maintains a sliding window ...
Whereas the multilevel queue algorithm keeps processes permanently assigned to their initial queue assignments, the multilevel feedback queue shifts processes between queues. [4] The shift is dependent upon the CPU bursts of prior time-slices. [5] If a process uses too much CPU time, it will be moved to a lower-priority queue.