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The history of the personal computer as a mass-market consumer electronic device began with the microcomputer revolution of the 1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through operating staff, or a time-sharing system in which one large processor is shared by many individuals.
A personal computer, often referred to as a PC or simply computer, is a computer designed for individual use. [1] It is typically used for tasks such as word processing, internet browsing, email, multimedia playback, and gaming. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician.
This category, personal computers, contains articles related to those microcomputers intended for use by individual people primarily for (home) office and productivity applications and telecommunications. However other uses such as gaming, playing music, and editing personal photographs and home movies are also a significant, and growing, part ...
A human computer, with microscope and calculator, 1952. It was not until the mid-20th century that the word acquired its modern definition; according to the Oxford English Dictionary, the first known use of the word computer was in a different sense, in a 1613 book called The Yong Mans Gleanings by the English writer Richard Brathwait: "I haue [] read the truest computer of Times, and the best ...
Stephen White, A Brief History of Computing; The Computer History in time and space, Graphing Project, an attempt to build a graphical image of computer history, in particular operating systems. The Computer Revolution/Timeline at Wikibooks "File:Timeline.pdf - Engineering and Technology History Wiki" (PDF). ethw.org. 2012.
History of artificial intelligence; History of compiler construction; History of computer animation; History of computer science; History of computing hardware (1960s–present) History of floating-point arithmetic; History of hypertext; History of numerical solution of differential equations using computers; History of operating systems ...
Eventually, the concept of numbers became concrete and familiar enough for counting to arise, at times with sing-song mnemonics to teach sequences to others. All known human languages, except the Piraha language, have words for at least the numerals "one" and "two", and even some animals like the blackbird can distinguish a surprising number of items.
Player character or playable character, a fictional character controlled by a human player, usually in role-playing games or computer games; Port Charles, an American daytime TV soap opera; Production code number, a designation used to identify television episodes; Pretty Cure, a Japanese anime franchise