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  2. printf - Wikipedia

    en.wikipedia.org/wiki/Printf

    An example of the printf function. printf is a C standard library function that formats text and writes it to standard output.. The name, printf is short for print formatted where print refers to output to a printer although the functions are not limited to printer output.

  3. Pattern language (formal languages) - Wikipedia

    en.wikipedia.org/wiki/Pattern_language_(formal...

    Each pattern language can be produced by an indexed grammar: For example, using Σ = { a, b, c} and X = { x, y}, the pattern a x b y c x a y b is generated by a grammar with nonterminal symbols N = { S x, S y, S} ∪ X, terminal symbols T = Σ, index symbols F = { a x, b x, c x, a y, b y, c y}, start symbol S x, and the following production rules:

  4. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  5. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 17 January 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...

  6. Pattern language - Wikipedia

    en.wikipedia.org/wiki/Pattern_language

    The following definitions of "pattern" and "pattern language" are paraphrased from A Pattern Language: [3] "A pattern is a careful description of a perennial solution to a recurring problem within a building context, describing one of the configurations that brings life to a building. Each pattern describes a problem that occurs over and over ...

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [ 1 ] and has been adapted for various other disciplines, particularly software engineering .

  9. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    In the example, TArray is a generic type (defined by the language) and MakeAtLeast a generic method. The available constraints are very similar to the available constraints in C#: any value type, any class, a specific class or interface, and a class with a parameterless constructor.