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Rifts Ultimate Edition was released in August 2005 and designed to update the game with Palladium's incremental changes to its system, changes in the game world, and additional information and character types. The web site is quick to point out that this is not a second edition but an improvement and expansion of the original role playing game.
The rifts are two way gateways and allow all kinds of monsters to enter our world. In some locations entire new ecosystems are portaled in. In the end very little of humanity remains and it takes centuries to get to the world depicted in Rifts where the highest tech civilizations still use Golden Age tech that they found.
A map of East Africa showing some of the historically active volcanoes (as red triangles) and the Afar Triangle (shaded at the center), which is a so-called triple junction (or triple point) where three plates are pulling away from one another: the Arabian plate and two parts of the African plate—the Nubian and Somali—splitting along the East African Rift Zone Main rift faults, plates ...
Rift (previously known as Rift: Planes of Telara, and as Heroes of Telara during alpha testing) is a fantasy free-to-play massively multiplayer online role-playing game developed by Trion Worlds. Rift takes place within the fantasy world of Telara. Two competing factions, composed of a selection of races and classes, battle each other and the ...
Charles Peirce reviewed Rifts World Book Four: Africa in White Wolf #38 (1993), rating it a 3 out of 5 and stated that "All in all, Rifts: Africa is a fairly good sourcebook for information about Africa itself (though there are some rather annoying errors: no Tree People stats and no stats for Victor Lazlo), but as a Gamemaster I would be very wary about the inclusion and handling of the Four ...
The majority of Feist's works are part of The Riftwar Universe, and feature the worlds of Midkemia and Kelewan. [1] Human magicians and other creatures on the two planets are able to create rifts through dimensionless space that can connect planets in different solar systems.
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(The Puerto Rico Trench is not part of the rift system.) Great Rift Valley: 6,000 km (3,700 mi) 220 km (140 mi) 2 km (1 mi) Width and depth are those of the Red Sea Rift, discounting continental shelves < 200 m deep. (These may not be the extremes of the whole rift system.) Length of the Red Sea section 2,250 km (1,400 mi).