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  2. Elite (video game) - Wikipedia

    en.wikipedia.org/wiki/Elite_(video_game)

    Elite is a space trading video game.It was written and developed by David Braben and Ian Bell and was originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. [2]

  3. Elite (video game series) - Wikipedia

    en.wikipedia.org/wiki/Elite_(video_game_series)

    The first game in the series is Elite, made by Braben and Bell. [5] It was published by Acornsoft (Acorn/BBC), Firebird (ports) and Imagineer in 1984. Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal and twitch gameplay. The inclusion of Elite: The Dark Wheel, a novella by Robert Holdstock.

  4. Kokotoni Wilf - Wikipedia

    en.wikipedia.org/wiki/Kokotoni_Wilf

    The game was released in conjunction with a competition by Elite Systems. The Magician's purpose in sending Wilf on his mission is only revealed on completion of the game, and the first hundred people to send this information to Elite won a copy of their next game, The Fall Guy , based on the TV series .

  5. Elite Dangerous - Wikipedia

    en.wikipedia.org/wiki/Elite_Dangerous

    Elite Dangerous [a] is an online space flight simulation game developed and published by Frontier Developments. The player commands a spaceship and explores a realistic 1:1 scale , open-world representation of the Milky Way galaxy, with the gameplay being open-ended .

  6. David Braben - Wikipedia

    en.wikipedia.org/wiki/David_Braben

    Elite was developed in conjunction with programmer Ian Bell while both were undergraduate students at Cambridge University. Elite was first released in September 1984 and is known as the first game to have 3D hidden-line removal. In 1987, Braben published Zarch for the Acorn Archimedes, ported in 1988 as Virus for the Atari ST, Commodore Amiga ...

  7. Category:Elite (video game series) - Wikipedia

    en.wikipedia.org/wiki/Category:Elite_(video_game...

    Pages in category "Elite (video game series)" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. D. Elite Dangerous; E.

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  9. Ian Bell (programmer) - Wikipedia

    en.wikipedia.org/wiki/Ian_Bell_(programmer)

    His work on Elite (1984), included programming in machine code using assembly. The game was based on an open-ended non-linear game model, and included revolutionary 3D graphics , at the time. [ 2 ] Prior to Elite , he developed Free Fall , a game set inside a coriolis space station with the player controlling an alien punching astronaut ...