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  2. List of campaign settings - Wikipedia

    en.wikipedia.org/wiki/List_of_campaign_settings

    Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy Planet of Uresia Systemless, Big Eyes, Small Mouth: Guardians of Order: 2003-2012 Written by S. John Ross. Multiverse (Magic: The Gathering) Sword and ...

  3. Serpent Kingdoms - Wikipedia

    en.wikipedia.org/wiki/Serpent_Kingdoms

    Serpent Kingdoms was written by Eric L. Boyd, Darrin Drader, [1] and Ed Greenwood, and published in July 2004.Cover art was by Michael Sutfin, with interior art by Kalman Andrasofszky, Thomas Baxa, Dennis Crabapple, Wayne England, Carl Frank, Ralph Horsley, Jim Pavelec, Richard Sardinha, and Joel Thomas.

  4. Character race - Wikipedia

    en.wikipedia.org/wiki/Character_race

    Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).

  5. Dragon Dice - Wikipedia

    en.wikipedia.org/wiki/Dragon_Dice

    Dragon Dice is set in the fictional world of "Esfah." Esfah was created by the goddess Nature, and the Father of All. These two deities had several children, each of whom represented one of the major elements described by Plato (Fire - Firiel, Earth - Eldurim, Wind - Ailuril, Water - Aguarehl), and one of whom was named "Death."

  6. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures.

  7. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]

  8. The Tree of Life (module) - Wikipedia

    en.wikipedia.org/wiki/The_Tree_of_Life_(module)

    The Tree of Life is an adventure scenario for elf player characters who seek a cure for the ailment which is killing their Tree of Life. [1] The Feadiel clan's Tree of Life is dying. The best warriors in the clan are recruited to cure the tree; if it dies, all the elves will perish as well.

  9. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.