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  2. Admissible heuristic - Wikipedia

    en.wikipedia.org/wiki/Admissible_heuristic

    An admissible heuristic is used to estimate the cost of reaching the goal state in an informed search algorithm.In order for a heuristic to be admissible to the search problem, the estimated cost must always be lower than or equal to the actual cost of reaching the goal state.

  3. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    A search algorithm is said to be admissible if it is guaranteed to return an optimal solution. If the heuristic function used by A* is admissible, then A* is admissible. An intuitive "proof" of this is as follows: Call a node closed if it has been visited and is not in the open set.

  4. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    To use a heuristic for solving a search problem or a knapsack problem, it is necessary to check that the heuristic is admissible. Given a heuristic function (,) meant to approximate the true optimal distance (,) to the goal node in a directed graph containing total nodes or vertices labeled ,,,, "admissible" means roughly that the heuristic ...

  5. Consistent heuristic - Wikipedia

    en.wikipedia.org/wiki/Consistent_heuristic

    Comparison of an admissible but inconsistent and a consistent heuristic evaluation function. Consistent heuristics are called monotone because the estimated final cost of a partial solution, () = + is monotonically non-decreasing along any path, where () = = (,) is the cost of the best path from start node to .

  6. Iteratively reweighted least squares - Wikipedia

    en.wikipedia.org/wiki/Iteratively_reweighted...

    IRLS is used to find the maximum likelihood estimates of a generalized linear model, and in robust regression to find an M-estimator, as a way of mitigating the influence of outliers in an otherwise normally-distributed data set, for example, by minimizing the least absolute errors rather than the least square errors.

  7. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    Using a heuristic, find a solution x h to the optimization problem. Store its value, B = f(x h). (If no heuristic is available, set B to infinity.) B will denote the best solution found so far, and will be used as an upper bound on candidate solutions. Initialize a queue to hold a partial solution with none of the variables of the problem assigned.

  8. Coefficient of determination - Wikipedia

    en.wikipedia.org/wiki/Coefficient_of_determination

    Ordinary least squares regression of Okun's law.Since the regression line does not miss any of the points by very much, the R 2 of the regression is relatively high.. In statistics, the coefficient of determination, denoted R 2 or r 2 and pronounced "R squared", is the proportion of the variation in the dependent variable that is predictable from the independent variable(s).

  9. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. [1] In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.