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The PlayStation TV (abbreviated to PS TV), known in Japan and other parts of Asia as the PlayStation Vita TV or PS Vita TV, is a microconsole, [14] [15] [16] and a non-handheld variant of the PlayStation Vita handheld game console. It was released in Japan on November 14, 2013, [3] and Europe and Australia on November 14, 2014. [4]
True to its schtick, the stereoscopic display simultaneously displays two separate full screen images, hidden behind the smoke and mirrors of active shutter 3D technology -- while suffering only a ...
A 24-inch 1080p PlayStation branded 3D television, officially called the PlayStation 3D Display, was released in late 2011. A feature of this 3D television is SimulView .
The following 3D-TV consumer configurations will be available to the public: [50] 3D-TV connected to 3D Blu-ray Player for packaged media. 3D-TV connected to HD Games Console, e.g. PS3 for 3D gaming. 3D-TV connected to HD STB for broadcast 3D-TV. 3D-TV receiving a 3D-TV broadcast directly via a built-in tuner and decoder.
If you'll recall, the 240Hz 1080p display packs a single set of component inputs, two HDMI 1.4 ports, stereo RCA outputs, a headphone jack, an integrated subwoofer, and of course, 3D-capability ...
This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and
PlayStation Home was a virtual 3D social networking service for the PlayStation Network. [207] Home allowed users to create a custom avatar , which could be groomed realistically. [ 208 ] [ 209 ] Users could edit and decorate their personal apartments, avatars, or club houses with free, premium, or won content. [ 208 ]
Sony's interest in head-mounted display technology dates back to the 1990s. Its first commercial unit, the Glasstron, was released in 1997. [12] One application of this technology was in the game MechWarrior 2, which permitted users of the Glasstron or Virtual I/O's iGlasses to adopt a visual perspective from inside the cockpit of the craft, using their own eyes as visual and seeing the ...