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Endpoint detection and response (EDR), also known as endpoint threat detection and response (ETDR), is a cybersecurity technology that continually monitors an "endpoint" (e.g. a client device such as a mobile phone, laptop, Internet of things device) to mitigate malicious cyber threats.
Enriched with content and classroom material that complied with the National Educational Technology Standards, the game could be integrated into fourth and fifth grade curricula. The Carnegie Cyber Academy website and supporting materials remain available, but the game is not compatible with current operating systems.
XDR improves on the EDR capabilities to deploy high-grade security solutions by utilizing current technologies which proactively identifies and collects security threats, and employs strategies to detect future cyber security threats. It is an alternative to reactive endpoint protection solutions, such as EDR and network traffic analysis (NTA). [5]
Identity threat detection and response (ITDR) is a cybersecurity discipline that includes tools and best practices to protect identity management infrastructure from attacks. ITDR can block and detect threats , verify administrator credentials, respond to various attacks, and restore normal operations. [ 1 ]
Managed detection and response (or MDR) is a type of cybersecurity service providing customers with a cyberdefense technology and the associated remotely delivered human expertise. Those services help organizations monitor, detect, analyze and respond to advanced cyber threats. [1] [2] [3] MDR is a form of managed security service (MSS).
Endpoint security management is a software approach that helps to identify and manage the users' computer and data access over a corporate network. [3] This allows the network administrator to restrict the use of sensitive data as well as certain website access to specific users, to maintain, and comply with the organization's policies and standards.
Endgame was started in 2008 by Chris Rouland and other executives who previously worked with the CIA and ISS. In October 2010 it saw an investment of 29 million USD, raised from Bessemer Ventures, Columbia Capital, Kleiner Perkins Caufield & Byers (KPCB), and TechOperators. [8]
In hacking, a wargame (or war game) is a cyber-security challenge and mind sport in which the competitors must exploit or defend a vulnerability in a system or application, and/or gain or prevent access to a computer system.