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Pages in category "Video games about time loops" The following 49 pages are in this category, out of 49 total. This list may not reflect recent changes. 0–9.
Like the series, the game takes place over 24 hours and has the same start and end clocks for each hour, marking the start and end of each part of the game. The hours are broken down into 58 separate missions, of which there are three broad types, each described in further detail below. Some missions are objective-based, while others have a ...
Rumors immediately surfaced that an "uncut" version of 11th Hour existed, leading to the game makers announcing that the R-rated sequences, though planned, were never filmed. Many of the videos that were filmed for the game used location shooting; the fifth scene utilised a blue screen incorporating a neutral blue drape.
It is also possible for different players' actions to occur at the same time with respect to the game clock, as in real-time or simultaneously executed games. Examples of video games that use a clock-based system include Typhoon of Steel (1988) and MechForce (1991), both originally for the Amiga.
Clockwork Knight 2 [a] is a side-scrolling platform video game developed and published by Sega for the Sega Saturn. It was released in Japan on July 28, 1995 and on October 27th of the same year in Europe. The game is a direct sequel to Clockwork Knight, featuring many of the same mechanics as its predecessor.
.hack (/ d ɒ t h æ k /) is a series of single-player action role-playing video games developed by CyberConnect2 and published by Bandai for the PlayStation 2.The four games, .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, all feature a "game within a game", a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require ...
With the game tied at 7-7 in the bottom of the ninth inning, bases loaded, a full 3-2 count and no outs, Nationals’ Kyle Finnegan committed a pitch-clock violation, his ninth of the season.
Rush Hour, known in Europe as Speedster, is a video game developed by Clockwork Entertainment and published by Psygnosis for the PlayStation and Windows in 1997. The PlayStation version was ported to Japan and published by Nihon Bussan under the name BattleRound USA ( バトルラウンドUSA , BatoruRaundo USA ) on April 29, 1998.