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  2. Just Cause 2 - Wikipedia

    en.wikipedia.org/wiki/Just_Cause_2

    Screenshot of Rico Rodriguez grappling under a helicopter while receiving Chaos points by destroying government property. Just Cause 2 is a third-person action-adventure game in which players control Rico Rodriguez, field operative of the Agency, in an effort to overthrow the island dictatorship of Panau: an open world for players to explore.

  3. Just Cause (video game series) - Wikipedia

    en.wikipedia.org/wiki/Just_Cause_(video_game_series)

    Just Cause is an action-adventure video game series created by Avalanche Studios. Originally published by Eidos Interactive and after 2009 by Square Enix's External Studios. The series consists of Just Cause, Just Cause 2, Just Cause 3, and Just Cause 4. The games are open world and take place in islands and archipelagos. Each game in the ...

  4. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Video games often allow players to influence their balance by offering a choice of "difficulty levels". [32] These affect how challenging the game is to play, and usually run on a general scale of "easy", "medium", and "hard". Sometimes, the difficulty is set once for the entirety of a game, while in other games it can be changed freely at any ...

  5. Just Cause (video game) - Wikipedia

    en.wikipedia.org/wiki/Just_Cause_(video_game)

    Just Cause is a 2006 third-person action-adventure game set in an open world environment. It is developed by Swedish developer Avalanche Studios and published by Eidos Interactive, and is the first game in the Just Cause series. It was released for Microsoft Windows, PlayStation 2, Xbox, and Xbox 360.

  6. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  7. Category:Just Cause (video game series) - Wikipedia

    en.wikipedia.org/wiki/Category:Just_Cause_(video...

    Just Cause 2; Just Cause 3; Just Cause 4; Media in category "Just Cause (video game series)" The following 6 files are in this category, out of 6 total. J.

  8. Avalanche Studios Group - Wikipedia

    en.wikipedia.org/wiki/Avalanche_Studios_Group

    Just Cause 2 was not released in 2009, which was regarded as "a bad year for most companies including ourselves" by Sundberg. [19] In May 2009, 20 more employees were laid-off. [20] Despite Avalanche's layoffs, development of Just Cause 2 was completed, and the game was launched in March 2010 for Microsoft Windows, PlayStation 3 and Xbox 360. [21]

  9. Just Cause 3 - Wikipedia

    en.wikipedia.org/wiki/Just_Cause_3

    Just Cause 3 is a 2015 action-adventure game developed by Avalanche Studios and published by Square Enix's European subsidiary. It is the third game in the Just Cause series and the sequel to 2010's Just Cause 2. It was released worldwide in December 2015, for Microsoft Windows, PlayStation 4, and Xbox One.