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  2. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    Conversely, precision can be lost when converting representations from integer to floating-point, since a floating-point type may be unable to exactly represent all possible values of some integer type. For example, float might be an IEEE 754 single precision type, which cannot represent the integer 16777217 exactly, while a 32-bit integer type ...

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Information about the actual properties, such as size, of the basic arithmetic types, is provided via macro constants in two headers: <limits.h> header (climits header in C++) defines macros for integer types and <float.h> header (cfloat header in C++) defines macros for floating-point types. The actual values depend on the implementation.

  4. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...

  6. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    bool is_negative (float x) {union {int i; float d;} my_union; my_union. d = x; return my_union. i < 0;} Accessing my_union.i after most recently writing to the other member, my_union.d , is an allowed form of type-punning in C, [ 6 ] provided that the member read is not larger than the one whose value was set (otherwise the read has unspecified ...

  7. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    byte, short, int, long, char (integer types with a variety of ranges) float and double, floating-point numbers with single and double precisions; boolean, a Boolean type with logical values true and false; returnAddress, a value referring to an executable memory address. This is not accessible from the Java programming language and is usually ...

  8. Range (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Range_(computer_programming)

    When used in this sense, range is defined as "a pair of begin/end iterators packed together". [1] It is argued [1] that "Ranges are a superior abstraction" (compared to iterators) for several reasons, including better safety. In particular, such ranges are supported in C++20, [2] Boost C++ Libraries [3] and the D standard library. [4]

  9. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    Any floating-point type can be modified with complex, and is then defined as a pair of floating-point numbers. Note that C99 and C++ do not implement complex numbers in a code-compatible way – the latter instead provides the class std :: complex .