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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    ARB vertex shader; ARB fragment shader; ARB shader objects; ARB geometry shader 4; ARB tessellation shader; ARB compute shader; GLSL shaders can also be used with Vulkan, and are a common way of using shaders in Vulkan. GLSL shaders are precompiled before use, or at runtime, into a binary bytecode format called SPIR-V, usually using offline ...

  3. HDR10 - Wikipedia

    en.wikipedia.org/wiki/HDR10

    HDR10 is supported by a wide variety of companies, which include monitor and TV manufacturers such as Dell, LG, Samsung, Sharp, VU, Sony, and Vizio, [8] [9] as well as Sony Interactive Entertainment, Microsoft and Apple which support HDR10 on their PlayStation 4, Xbox One video game console and Apple TV platforms, respectively.

  4. Radeon X1000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_X1000_Series

    ATI does not provide official support for any X1000 series cards for Windows 8 or Windows 10; the last AMD Catalyst for this generation is the 10.2 from 2010 up to Windows 7. [1] AMD stopped providing drivers for Windows 7 for this series in 2015. [2] A series of open source Radeon drivers are available when using a Linux distribution.

  5. Bitstream - Wikipedia

    en.wikipedia.org/wiki/Bitstream

    A bitstream (or bit stream), also known as binary sequence, is a sequence of bits. A bytestream is a sequence of bytes . Typically, each byte is an 8-bit quantity , and so the term octet stream is sometimes used interchangeably.