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Repository model, how working and shared source code is handled Shared, all developers use the same file system Client–server , users access a master repository server via a client ; typically, a client machine holds only a working copy of a project tree; changes in one working copy are committed to the master repository before becoming ...
git clone [URL], which clones, or duplicates, a git repository from an external URL. git add [file], which adds a file to git's working directory (files about to be committed). git commit -m [commit message], which commits the files from the current working directory (so they are now part of the repository's history). A .gitignore file may be ...
The users of the version control system can branch any branch. Branches are also known as trees, streams or codelines. The originating branch is sometimes called the parent branch, the upstream branch (or simply upstream, especially if the branches are maintained by different organizations or individuals), or the backing stream.
GitLab Inc. is a company that operates and develops GitLab, an open-core DevOps software package that can develop, secure, and operate software. [9] GitLab includes a distributed version control system based on Git, [10] including features such as access control, [11] bug tracking, [12] software feature requests, task management, [13] and wikis [14] for every project, as well as snippets.
Bitbucket Server (formerly known as Stash [18]) is a combination Git server and web interface product written in Java and built with Apache Maven. [19] It allows users to do basic Git operations (such as reviewing or merging code, similar to GitHub) while controlling read and write access to the code.
It contains many branches with the best known being Cocos2d-ObjC (formerly known as Cocos2d-iPhone), Cocos2d-x, Cocos2d-JS and Cocos2d-XNA. There are also many third-party tools, editors and libraries made by the Cocos2d community, such as particle editors, spritesheet editors, font editors, and level editors, like SpriteBuilder and CocoStudio.
Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
A CVS server stores the modules it manages in its repository. Programmers acquire copies of modules by checking out. The checked-out files serve as a working copy, sandbox or workspace. Changes to the working copy are reflected in the repository by committing them. To update is to acquire or merge the changes in the repository with the working ...