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  2. Quick, Draw! - Wikipedia

    en.wikipedia.org/wiki/Quick,_Draw!

    Quick, Draw! is an online guessing game developed and published by Google LLC that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [2] [3] [4] The AI learns from each drawing, improving its ability to guess correctly in the future. [3]

  3. Ligne claire - Wikipedia

    en.wikipedia.org/wiki/Ligne_claire

    Ligne claire (French: [liɲ(ə) klɛːʁ]; Dutch: klare lijn [ˈklaːrə ˈlɛin]; both meaning "clear line") is a style of drawing created and pioneered by Hergé, the Belgian cartoonist and creator of The Adventures of Tintin. It uses clear strong lines sometimes of varied width and no hatching, while contrast is downplayed as well. Cast ...

  4. Learn to Draw - Wikipedia

    en.wikipedia.org/wiki/Learn_to_Draw

    The book Learn to Draw was first issued in 1950, and is still in print. [4] The art kit created for the program is still available, and contains the book, "sketching paper, three drawing pencils, one carbon pencil, three sketching chalks, one kneaded eraser, one shading stump, one sandpaper sharpener, and one laptop drawing surface" [ 5 ]

  5. Line art - Wikipedia

    en.wikipedia.org/wiki/Line_art

    Line art or line drawing is any image that consists of distinct straight lines or curved lines placed against a background (usually plain). Two-dimensional or three-dimensional objects are often represented through shade (darkness) or hue . Line art can use lines of different colors, although line art is usually monochromatic.

  6. Cool S - Wikipedia

    en.wikipedia.org/wiki/Cool_S

    The Cool S consists of 14 line segments, forming a stylized, pointed S-shape.It has also been compared to the infinity symbol. [4] The S appears to have depth, where the overlap in the center of the S and the appearance of a potential altitude change at the top and bottom of the S make it look like the S connects back to itself in the same way as the infinity symbol does. [5]

  7. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is used as the introductory language because the creation of interesting programs is relatively easy, and skills learned can be applied to other programming languages such as Python and Java. Scratch is not exclusively for creating games. With the provided visuals, programmers can create animations, text, stories, music, art, and more.