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  2. Girls Make Games - Wikipedia

    en.wikipedia.org/wiki/Girls_Make_Games

    Girls Make Games is an American organization established in 2014 which aims to support and encourage girls to pursue careers in the video game industry.The organization runs annual summer camps open to young girls where they learn how to design and build a video game.

  3. Laila Shabir - Wikipedia

    en.wikipedia.org/wiki/Laila_Shabir

    In 2013 Shabir and her husband, Ish Syed, co-founded LearnDistrict a company to make educational video games. Their first video game, Penguemic, was released in 2013.: 221 Shabir started a camp, Girls Make Games, that focuses on introducing girls and nonbinary children to game development during three-week periods in the summer.

  4. Women and video games - Wikipedia

    en.wikipedia.org/wiki/Women_and_video_games

    The relationship between women and video games has received extensive academic and media attention. Since the 1990s, [1] female gamers have commonly been regarded as a minority. However, industry surveys have shown that over time, the gender ratio has become closer to equal. Beginning mainly in the 2010s, women have been found to make up around ...

  5. When 12-year-old Katie Foti showed up for her first day of Girls Make Games camp this summer, she thought she knew what creating a video game was all about. “I thought it was just like, ‘You ...

  6. Girls' toys and games - Wikipedia

    en.wikipedia.org/wiki/Girls'_toys_and_games

    Girls' toys and games are toys and games specifically targeted at girls by the toy industry. They may be traditionally associated either exclusively or primarily with girls by adults and used by girls as an expression of identity. One commentator have argued that the market for girl's toys and games is more challenging than that for boys' toys ...

  7. Girls' video games - Wikipedia

    en.wikipedia.org/wiki/Girls'_video_games

    Girls' video games. Girls' video games are a genre of video games developed for young girls, mainly in the 1990s. [1][2] The attempts in this period by several developers to specifically target girls, which they considered underserved by a video games industry mainly attempting to cater to boys' tastes, are also referred to as the "girls' games ...