Search results
Results From The WOW.Com Content Network
A falling-sand game is a genre of video game and a sub-genre of sandbox games which typically utilize a two-dimensional particle or cellular automaton based game engine to simulate various materials interacting in a sandbox environment. In falling-sand games, the user can interact with (e.g. place and remove) particles on a canvas which can ...
The Powder Toy (abbreviated TPT), like most falling sand games, is a sandbox video game that allows users to create things in-game to share using its online level sharing system, which includes a Front Page (often referred to as FP). A public server for sharing in-game creations is provided as part of the game itself, allowing users to share ...
You basically play a wizard and use a wand to descend deeper into a dungeon killing enemies with wands and spells you pick up, every particle is simulated in a similar fashion to the falling sand game, with fire, oil, water, gas etc, it combines elements such as water putting out fire, conducting electricity, turning to steam.
Pages in category "Falling-sand games". The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes . Falling-sand game.
Mode (s) Single-player. Dwarf Fortress (previously titled Slaves to Armok: God of Blood Chapter II: Dwarf Fortress) is a construction and management simulation and roguelike indie video game created by Bay 12 Games. Available as freeware and in development since 2002, its first alpha version was released in 2006 and received attention for being ...
Candypop Bud: a flower found in the video games Pikmin and Pikmin 2. Chuck the Plant: a plant found in several of LucasArts' games. Elowan: a race of plant-like creatures in Starflight computer game. [32] Flowah: A Sunflower With the elements of plant and fire from the game My Singing Monsters. Flowah Makes A "Who Gochu" vocal sound.
[2] [14] [1] Noita is inspired by the 1998 artillery game Liero, falling-sand games, and modern roguelikes. [2] The game's sound design was by Niilo Takalainen, and the soundtrack was a collaboration between the Finnish psychedelic band From Grotto and Niilo Takalainen. [15] The game went through many different design directions for two years ...
Due to its scope, it should contain only subcategories. This category is for listing of fictional characters with abilities related to the elements and the environment; i.e. the ability to control or manipulate the "raw elements" of nature. This list includes primarily, but is not limited to, superheroes. Further information: Classical element.