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  2. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  3. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The number of instructions per second and floating point operations per second for a processor can be derived by multiplying the number of instructions per cycle with the clock rate (cycles per second given in Hertz) of the processor in question. The number of instructions per second is an approximate indicator of the likely performance of the ...

  4. Cycle time (software) - Wikipedia

    en.wikipedia.org/wiki/Cycle_time_(software)

    In software engineering, cycle time is a software metric which estimates development speed in software projects. [1] [2] The cycle time measures how long it takes to process a given job - whether it's a client request, an order, or a defined production process stage. The crucial aspect of measuring the cycle time is considering only the active ...

  5. Takt time - Wikipedia

    en.wikipedia.org/wiki/Takt_time

    Takt time, or simply takt, is a manufacturing term to describe the required product assembly duration that is needed to match the demand.Often confused with cycle time, takt time is a tool used to design work and it measures the average time interval between the start of production of one unit and the start of production of the next unit when items are produced sequentially.

  6. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    In 2002, an Intel Pentium 4 model was introduced as the first CPU with a clock rate of 3 GHz (three billion cycles per second corresponding to ~ 0.33 nanoseconds per cycle). Since then, the clock rate of production processors has increased more slowly, with performance improvements coming from other design changes.

  7. This Is the Best Time To Eat Lunch if You Want To Lose Weight ...

    www.aol.com/news/best-time-eat-lunch-want...

    Generally speaking, Dr. Kumar says it’s best to eat lunch between 10:00 a.m. and 2:00 p.m., or about 4-5 hours after breakfast to keep your blood sugar stable, as well as ensure you don’t ...

  8. Shift plan - Wikipedia

    en.wikipedia.org/wiki/Shift_plan

    There are 28 shifts per employee in a six-week cycle (i.e. 42 days), this adds up to an average of 56 hours worked per week with 12-hour shifts, or 37 + 1 ⁄ 3 hours per week with 8-hour shifts. Three groups are needed for each time span, i.e. to cover the whole day and week a company needs 6 groups for 12-hour shifts or 9 groups for 8-hour ...

  9. What is a siesta? The history of the afternoon nap and its ...

    www.aol.com/lifestyle/siesta-history-afternoon...

    Siesta time is usually in the early afternoon, between 1 p.m. and 3 p.m. "This timing aligns with our natural circadian rhythms when the days are longer, which often dip after lunch, making it the ...