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  2. Audio feedback - Wikipedia

    en.wikipedia.org/wiki/Audio_feedback

    To maximize gain before feedback, the amount of sound energy that is fed back to the microphones must be reduced as much as is practical.As sound pressure falls off with 1/r with respect to the distance r in free space, or up to a distance known as reverberation distance in closed spaces (and the energy density with 1/r²), it is important to keep the microphones at a large enough distance ...

  3. Pop filter - Wikipedia

    en.wikipedia.org/wiki/Pop_filter

    The position of the pop filter is different in different recording situations, with a further position from the microphone causing fewer pop sounds. More distance means increasing the microphone gain and gaining more room noise. Normally, to get good quality, the pop filter should be placed about 2–6 inches (5–15 cm) away from the ...

  4. Gain before feedback - Wikipedia

    en.wikipedia.org/wiki/Gain_before_feedback

    In live sound mixing, GBF is dependent on a wide variety of conditions: the pickup pattern (polar pattern) of the microphone, the frequency response of the microphone and of the rest of the sound system, the number of active microphones and loudspeakers, the acoustic conditions of the environment including reverberation and echo, and the relative positions of the microphones, the loudspeakers ...

  5. Gain stage - Wikipedia

    en.wikipedia.org/wiki/Gain_stage

    This means that (1) moving the microphone closer to the sound source increases the signal level produced by the microphone, and (2) moving the microphone further away from undesirable noise sources will diminish the amount of noise in the microphone signal. Microphone placement is therefore an important aspect of gain staging [citation needed].

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    Make web pages easy to read for you! With simple keyboard shortcuts, you can zoom in or out to make text larger or smaller. In an instant, these commands improve the readability of the content you're viewing.

  7. Spill (audio) - Wikipedia

    en.wikipedia.org/wiki/Spill_(audio)

    For sound reinforcement in live shows, mic bleed can make it hard for the sound engineer to control the levels of the different instruments and vocals onstage. For example, if an electric guitarist's loud amplifier is bleeding into the drum and vocal mics, it may be hard for the sound engineer to reduce the volume of the guitar in the onstage mix.

  8. Microphone preamplifier - Wikipedia

    en.wikipedia.org/wiki/Microphone_preamplifier

    In either instance, the purpose of the microphone preamplifier is the same. A microphone preamplifier is a sound engineering device that prepares a microphone signal to be processed by other equipment. Microphone signals are often too weak to be transmitted to units such as mixing consoles and recording devices with adequate quality

  9. ReplayGain - Wikipedia

    en.wikipedia.org/wiki/ReplayGain

    Typically, the replay gain and peak level values are then stored as metadata in the audio file. ReplayGain-capable audio players use the replay gain metadata to automatically attenuate or amplify the signal on a per-track or per-album basis such that tracks or albums play at a similar loudness level.