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The Elder Scrolls Online had been in development for seven years before its release in 2014. [2] It was the first project from ZeniMax Online Studios, which was formed in 2007 as a subsidiary of ZeniMax Media. Matt Firor, studio lead at ZeniMax Online, served as director of The Elder Scrolls Online. [3]
Constructing skill trees (CST) is a hierarchical reinforcement learning algorithm which can build skill trees from a set of sample solution trajectories obtained from demonstration. CST uses an incremental MAP ( maximum a posteriori ) change point detection algorithm to segment each demonstration trajectory into skills and integrate the results ...
Behavior trees became popular for their development paradigm: being able to create a complex behavior by only programming the NPC's actions and then designing a tree structure (usually through drag and drop) whose leaf nodes are actions and whose inner nodes determine the NPC's decision making. Behavior trees are visually intuitive and easy to ...
Of the two, Telperion is male and silver, while the other, Laurelin, is female and golden. The Trees stand on the hill Ezellohar, outside Valimar, the city of the Valar. They grow in the presence of all the Valar, watered by the tears of the Vala of pity and mourning, Nienna. [T 1] Telperion's leaves are dark green above and silver below.
Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since the early 1990s, this has been replaced by computer software to create more realistic transitions.
There are several melanic and non-melanic morphs of the peppered moth. These are controlled genetically. A particular colour morph can be indicated in a standard way by following the species name in the form "morpha morph name". The use of "form" in the method of Biston betularia f. formname in detailing these variations is also a widespread ...
1722 German woodcut of a werewolf transforming. Popular shapeshifting creatures in folklore are werewolves and vampires (mostly of European, Canadian, and Native American/early American origin), ichchhadhari naag (shape-shifting cobra) of India, shapeshifting fox spirits of East Asia such as the huli jing of China, the obake of Japan, the Navajo skin-walkers, and gods, goddesses and demons and ...
An estimated one-half of Western Europe's forests were cleared before the Middle Ages, [49] and 90% of the old-growth forests that existed in the contiguous United States in the 1600s have been cleared. [50] The large trees in old-growth forests are economically valuable, and have been subject to aggressive logging throughout the world.