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Glory of the Roman Empire is a 2006 city-building video game set during the age of the Roman Empire, developed by Haemimont Games. The game features a three-dimensional game engine and individual modeling of game character behaviors. The game was released in Spain and Italy in December 2006 by FX Interactive under the name Imperium Civitas.
Imperium Romanum is a sequel to the 2006 game Glory of the Roman Empire, by the same developer. Players act as governor of a Roman province and must build and maintain a thriving and prosperous settlement. The game takes place during the time of the Roman Empire. Players build Roman towers, gates, and bridges and use currency to fund projects. [1]
Haemimont Games: FX Interactive: Glory of the Roman Empire: 1 million [140] — June 26, 2006: City-building game: Haemimont Games: CDV Software: Microsoft Flight Simulator X: 1 million [141] Microsoft Flight Simulator: October 17, 2006: Amateur flight simulation: Microsoft Game Studios: Supreme Commander: 1 million [142] [better source needed ...
Imperivm: Great Battles of Rome revives the battles which made Ancient Rome one of the great empire of the world, such as the Siege of Numantia, August victory against Mark Antony and Cleopatra in Egypt, Marcus Aurelius campaign against the Germans in the north of the Rhin river, Viriathus uprising in the West Iberian Peninsula and the Siege of Alesia led by Julius Caesar.
Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game ...
Glory of Heracles; Glory of Heracles (video game) Glory of the Roman Empire; God Mode (video game) God of War (franchise) God of War video game collections; Gods (video game) The Golden Horde (video game) Grand Ages: Rome