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  2. CPU multiplier - Wikipedia

    en.wikipedia.org/wiki/CPU_multiplier

    For example, a system with an external clock of 100 MHz and a 36x clock multiplier will have an internal CPU clock of 3.6 GHz. The external address and data buses of the CPU (often collectively termed front side bus (FSB) in PC contexts) also use the external clock as a fundamental timing base; however, they could also employ a (small) multiple ...

  3. Memory timings - Wikipedia

    en.wikipedia.org/wiki/Memory_timings

    Without knowing the clock frequency it is impossible to state if one set of timings is "faster" than another. For example, DDR3-2000 memory has a 1000 MHz clock frequency, which yields a 1 ns clock cycle. With this 1 ns clock, a CAS latency of 7 gives an absolute CAS latency of 7 ns. Faster DDR3-2666 memory (with a 1333 MHz clock, or 0.75 ns ...

  4. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    Further, a "cumulative clock rate" measure is sometimes assumed by taking the total cores and multiplying by the total clock rate (e.g. a dual-core 2.8 GHz processor running at a cumulative 5.6 GHz). There are many other factors to consider when comparing the performance of CPUs, like the width of the CPU's data bus , the latency of the memory ...

  5. Clock domain crossing - Wikipedia

    en.wikipedia.org/wiki/Clock_domain_crossing

    In digital electronic design a clock domain crossing (CDC), or simply clock crossing, is the traversal of a signal in a synchronous digital circuit from one clock domain into another. If a signal does not assert long enough and is not registered, it may appear asynchronous on the incoming clock boundary.

  6. Double data rate - Wikipedia

    en.wikipedia.org/wiki/Double_data_rate

    Address and control signals are still sent to the DRAM once per clock cycle (to be precise, on the rising edge of the clock), and timing parameters such as CAS latency are specified in clock cycles. Some less common DRAM interfaces, notably LPDDR2 , GDDR5 and XDR DRAM , send commands and addresses using double data rate.

  7. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    When a program wants to time its own operation, it can use a function like the POSIX clock() function, which returns the CPU time used by the program. POSIX allows this clock to start at an arbitrary value, so to measure elapsed time, a program calls clock(), does some work, then calls clock() again. [1] The difference is the time needed to do ...

  8. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Core clock – The factory core clock frequency; while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia. Memory clock – The factory effective memory clock frequency (while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by ...

  9. Source-synchronous - Wikipedia

    en.wikipedia.org/wiki/Source-synchronous

    One drawback of using source-synchronous clocking is the creation of a separate clock-domain at the receiving device, namely the clock-domain of the strobe generated by the transmitting device. This strobe clock-domain is often not synchronous to the core clock domain of the receiving device. For proper operation of the received data with other ...