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In mathematics, a chaotic map is a map (an evolution function) that exhibits some sort of chaotic behavior. Maps may be parameterized by a discrete-time or a continuous-time parameter. Discrete maps usually take the form of iterated functions. Chaotic maps often occur in the study of dynamical systems.
In mathematics, a monotonic function (or monotone function) is a function between ordered sets that preserves or reverses the given order. [ 1 ] [ 2 ] [ 3 ] This concept first arose in calculus , and was later generalized to the more abstract setting of order theory .
Then F and G form a monotone Galois connection between the power set of X and the power set of Y, both ordered by inclusion ⊆. There is a further adjoint pair in this situation: for a subset M of X, define H(M) = {y ∈ Y | f −1 {y} ⊆ M}. Then G and H form a monotone Galois connection between the power set of Y and the power set of X.
The notions of completely and absolutely monotone function/sequence play an important role in several areas of mathematics. For example, in classical analysis they occur in the proof of the positivity of integrals involving Bessel functions or the positivity of Cesàro means of certain Jacobi series. [ 6 ]
Example showing non-monotone cubic interpolation (in red) and monotone cubic interpolation (in blue) of a monotone data set. Monotone interpolation can be accomplished using cubic Hermite spline with the tangents m i {\displaystyle m_{i}} modified to ensure the monotonicity of the resulting Hermite spline.
For example, in theoretical computer science, least fixed points of monotonic functions are used to define program semantics, see Least fixed point § Denotational semantics for an example. Often a more specialized version of the theorem is used, where L is assumed to be the lattice of all subsets of a certain set ordered by subset inclusion .
Monotone chain, a.k.a. Andrew's algorithm — O(n log n) Published in 1979 by A. M. Andrew. The algorithm can be seen as a variant of Graham scan which sorts the points lexicographically by their coordinates. When the input is already sorted, the algorithm takes O(n) time. Incremental convex hull algorithm — O(n log n)
Breaking a polygon into monotone polygons. A simple polygon may be easily cut into monotone polygons in O(n log n) time. However, since a triangle is a monotone polygon, polygon triangulation is in fact cutting a polygon into monotone ones, and it may be performed for simple polygons in O(n) time with a complex algorithm. [6]