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Cyber Diva is an American-accented female vocal released on February 4, 2015. [8]A version of this vocal was also added to the Mobile Vocaloid Editor app, making it the first English vocal for the app at the time of release, [citation needed] and for quite a while the only vocal on the English app.
Magnetic" also became the first debut song by a K-pop act to appear on the Hot 100. [ 19 ] [ 20 ] The music video for the track "Lucky Girl Syndrome" was released on April 17. [ 21 ] In May 2024, Super Real Me entered the Billboard 200 chart at number 93.
Hatsune Miku: Project DIVA 2nd (初音ミク -Project DIVA- 2nd) is a 2010 rhythm game created by Sega and Crypton Future Media for the PlayStation Portable.The game is a sequel to the 2009 video game, Hatsune Miku: Project DIVA, and was first released on July 29, 2010 in Japan with no international release.
Hatsune Miku: Project DIVA (初音ミク -Project DIVA-) is a series of rhythm games created by Sega and Crypton Future Media.The series currently consists of 6 main titles, released on various PlayStation consoles, the Nintendo Switch, Microsoft Windows, and in arcades, the 2 Project Mirai games for the Nintendo 3DS, and 4 spin-offs for mobile and VR platforms.
The game is a spin-off of the 2011 anime series Puella Magi Madoka Magica, and follows a new protagonist, Iroha Tamaki, who arrives in Kamihama City in search of her missing sister. The game closed its servers on July 31, 2024, to be replaced by Magia Exedra , a 3D gacha game in development with characters carried over from Magia Record .
Iroha (いろは), a character from Pop'n Music. Iroha, a character in Samurai Shodown; Iroha Igarashi, a female character in Real Girl (manga) Iroha Inukai, a female character in Wonderful PreCure! Iroha Isshiki, a female character in My Teen Romantic Comedy SNAFU; Iroha Tamaki, a fictional character and main protagonist of the mobile game ...
The full original cast from the previous game is set to be present in Project Diva F 2nd. [8] An initial preview playable demo for the PlayStation Vita featuring three songs was made available from 17 to 23 October 2013. [9] A second demo was released on the Japanese PlayStation Network following the game's release.
Subsequently, the game became a full-fledged project at Sega. Development branched off from Virtua Fighter 5 and was transferred to the newer RingEdge arcade boards that then debuted as a prototype at a Spring 2010 Miku Fan event. Most changes made were with regards to the game's graphics and animation effects such as particles and motion blur. [5]