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  2. Tharizdun - Wikipedia

    en.wikipedia.org/wiki/Tharizdun

    In the Dungeons & Dragons fantasy roleplaying game, Tharizdun (/ θ ə ˈ r ɪ z d ən /) [3] is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the World of Greyhawk campaign setting but has since also appeared in other settings.

  3. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Deities in Dungeons & Dragons have a great variety of moral outlooks and motives, [8] which have to be considered by cleric player characters. [9] In some editions of the game, deities were given statistics, allowing mighty player characters to kill a god like a powerful monster.

  4. Faiths & Avatars - Wikipedia

    en.wikipedia.org/wiki/Faiths_&_Avatars

    But if you've got powerful characters running around one of the Forgotten Realms you'd be doing your players a disservice if you didn't toy with this hi-octane, high-power playing aid." [ 1 ] Webb concluded by saying: "Reading Faiths & Avatars is a real struggle, but you'll plough on because the ideas are good, the research thorough, and ...

  5. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    It belonged to the god Amoth before he was killed by the demon lords Orcus and Demogorgon. Pandemonium: The former dominion of Tharizdun. The tower of the lich god Vecna is said to be hidden within it. Shom, the White Desert: The former dominion of the mysterious God of the Word. Astral giants loyal to the goddess Erathis fight for control of it.

  6. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...

  7. List of Great Old Ones - Wikipedia

    en.wikipedia.org/wiki/List_of_Great_Old_Ones

    The Moon God: Lunar entity that dwells in the Dimension of Enno-Lunn. Arwassa The Silent Shouter on the Hill: A humanoid-torso with tentacles instead of limbs, and a short neck ending in a toothless, featureless mouth. Atlach-Nacha The Spider God, Spinner in Darkness: A giant spider with a human-like face. Ayi'ig The Serpent Goddess, Aeg, Aega

  8. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    4th edition introduced implements. Magic implements fill a similar role to magic weapons; if a character wields an appropriate magical implement in using a power with the implement keyword, that power can benefit from its properties. Rods are used by artificers, invokers, and warlocks.

  9. Divine Power - Wikipedia

    en.wikipedia.org/wiki/Divine_Power

    Divine Power reached No. 10 on The Wall Street Journal ' s non-fiction bestseller list the week of July 30, 2009. [2]Viktor Coble listed the entire Power series - including Martial Power, Martial Power 2, Divine Power, Arcane Power, Psionic Power, and Primal Power - as #2 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "What sets the power series apart – besides their ...