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  2. Monte Carlo N-Particle Transport Code - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_N-Particle...

    His letter contained an 81-step pseudo code and was the first formulation of a Monte Carlo computation for an electronic computing machine. Von Neumann's assumptions were: time-dependent, continuous-energy, spherical but radially-varying, one fissionable material, isotropic scattering and fission production, and fission multiplicities of 2, 3 ...

  3. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    Monte Carlo method: Pouring out a box of coins on a table, and then computing the ratio of coins that land heads versus tails is a Monte Carlo method of determining the behavior of repeated coin tosses, but it is not a simulation. Monte Carlo simulation: Drawing a large number of pseudo-random uniform variables from the interval [0,1] at one ...

  4. McStas - Wikipedia

    en.wikipedia.org/wiki/McStas

    McStas [1] [2] is free and open-source (GNU General Public License) software simulator for neutron scattering experiments. McStas is an abbreviation for Monte carlo Simulation of triple axis spectrometers, but the software can be used to simulate all types of neutron scattering instruments. The software is based on both Monte Carlo methods and ...

  5. Neutron transport - Wikipedia

    en.wikipedia.org/wiki/Neutron_transport

    Mercury – A LLNL developed Monte Carlo particle transport code. [7] MONK [8] – A Monte Carlo Code for criticality safety and reactor physics analyses developed and supported by the ANSWERS Software Service. [4] MORET – Monte-Carlo code for the evaluation of criticality risk in nuclear installations developed at IRSN, France [9] OpenMC ...

  6. Equation of State Calculations by Fast Computing Machines

    en.wikipedia.org/wiki/Equation_of_State...

    Monte Carlo methods are a class of computational algorithms that rely on repeated random sampling to compute their results. In statistical mechanics applications prior to the introduction of the Metropolis algorithm, the method consisted of generating a large number of random configurations of the system, computing the properties of interest (such as energy or density) for each configuration ...

  7. Serpent (software) - Wikipedia

    en.wikipedia.org/wiki/Serpent_(software)

    Serpent is a continuous-energy multi-purpose three-dimensional Monte Carlo particle transport code. It is under development at VTT Technical Research Centre of Finland since 2004. [1] Serpent was originally known as Probabilistic Scattering Game (PSG) from 2004 to the first pre-release of Serpent 1 in October 2008. [2]

  8. Kinetic Monte Carlo - Wikipedia

    en.wikipedia.org/wiki/Kinetic_Monte_Carlo

    The kinetic Monte Carlo (KMC) method is a Monte Carlo method computer simulation intended to simulate the time evolution of some processes occurring in nature. Typically these are processes that occur with known transition rates among states.

  9. EGS (program) - Wikipedia

    en.wikipedia.org/wiki/EGS_(program)

    The EGS (Electron Gamma Shower) computer code system is a general purpose package for the Monte Carlo simulation of the coupled transport of electrons and photons in an arbitrary geometry for particles with energies from a few keV up to several hundreds of GeV. [1]