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  2. State space planning - Wikipedia

    en.wikipedia.org/wiki/State_space_planning

    In artificial intelligence and computer programming, state space planning is a process used in designing programs to search for data or solutions to problems. In a computer algorithm that searches a data structure for a piece of data, for example a program that looks up a word in a computer dictionary, the state space is a collective term for all the data to be searched.

  3. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    The regulation of artificial intelligence is the development of public sector policies and laws for promoting and regulating AI; it is therefore related to the broader regulation of algorithms. [322] The regulatory and policy landscape for AI is an emerging issue in jurisdictions globally. [ 323 ]

  4. Automated planning and scheduling - Wikipedia

    en.wikipedia.org/wiki/Automated_planning_and...

    Automated planning and scheduling, sometimes denoted as simply AI planning, [1] is a branch of artificial intelligence that concerns the realization of strategies or action sequences, typically for execution by intelligent agents, autonomous robots and unmanned vehicles.

  5. OPS5 - Wikipedia

    en.wikipedia.org/wiki/OPS5

    Allen Newell's research group in artificial intelligence had been working on production systems for some time, but Forgy's implementation, based on his Rete algorithm, was especially efficient, sufficiently so that it was possible to scale up to larger problems involving hundreds or thousands of rules.

  6. Artificial Intelligence: A Modern Approach - Wikipedia

    en.wikipedia.org/wiki/Artificial_Intelligence:_A...

    AIMA gives detailed information about the working of algorithms in AI. The book's chapters span from classical AI topics like searching algorithms and first-order logic, propositional logic and probabilistic reasoning to advanced topics such as multi-agent systems, constraint satisfaction problems, optimization problems, artificial neural networks, deep learning, reinforcement learning, and ...

  7. Q-learning - Wikipedia

    en.wikipedia.org/wiki/Q-learning

    Q-learning is a reinforcement learning algorithm that trains an agent to assign values to its possible actions based on its current state, without requiring a model of the environment . It can handle problems with stochastic transitions and rewards without requiring adaptations.