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  2. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    According to Greg Jones, director of AR and VR at Google, augmented reality is going to "reconnect physical and digital retail". [184] AR technology is also used by furniture retailers such as IKEA, Houzz, and Wayfair. [184] [182] These retailers offer apps that allow consumers to view their products in their home prior to purchasing anything.

  3. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Augmented reality (AR) is a type of virtual reality technology that blends what the user sees in their real surroundings with digital content generated by computer software. The additional software-generated images with the virtual scene typically enhance how the real surroundings look in some way.

  4. Extended reality - Wikipedia

    en.wikipedia.org/wiki/Extended_reality

    Extended reality (XR) is an umbrella term to refer to augmented reality (AR), mixed reality (MR), and virtual reality (VR). The technology is intended to combine or mirror the physical world with a "digital twin world" able to interact with it, [1] [2] giving users an immersive experience by being in a virtual or augmented environment.

  5. Virtual reality headset - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_headset

    A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games , but they are also used in other applications, including simulators and trainers.

  6. NYX on Its Digital Strategy, Exploring AR, VR and the ... - AOL

    www.aol.com/nyx-digital-strategy-exploring-ar...

    NYX Professional Makeup is a digital-first brand, said Yasmin Dastmalchi, general manager of the cosmetics company. Discussing its digital strategy — investing in initiatives in augmented ...

  7. Immersion (virtual reality) - Wikipedia

    en.wikipedia.org/wiki/Immersion_(virtual_reality)

    The technologies of VR and AR received a boost in attention when Mark Zuckerberg, founder/creator of Facebook, bought Oculus for 2 billion USD in 2014. [21] Recently, the Oculus quest was released, which is wireless and allows users to move more freely.