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  2. Blinn–Phong reflection model - Wikipedia

    en.wikipedia.org/wiki/Blinn–Phong_reflection_model

    The Blinn–Phong reflection model, also called the modified Phong reflection model, is a modification developed by Jim Blinn to the Phong reflection model. [1]Blinn–Phong is a shading model used in OpenGL and Direct3D's fixed-function pipeline (before Direct3D 10 and OpenGL 3.1), and is carried out on each vertex as it passes down the graphics pipeline; pixel values between vertices are ...

  3. Phong reflection model - Wikipedia

    en.wikipedia.org/wiki/Phong_reflection_model

    The Phong reflection model was developed by Bui Tuong Phong at the University of Utah, who published it in his 1975 Ph.D. dissertation. [1] [2] It was published in conjunction with a method for interpolating the calculation for each individual pixel that is rasterized from a polygonal surface model; the interpolation technique is known as Phong shading, even when it is used with a reflection ...

  4. Averted vision - Wikipedia

    en.wikipedia.org/wiki/Averted_vision

    Averted vision works because there are virtually no rods (cells which detect dim light in black and white) in the fovea: a small area in the center of the eye. The fovea contains primarily cone cells, which serve as bright light and color detectors and are not as useful during the night. This situation results in a decrease in visual ...

  5. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility in the level of detail and functionality available, they also operate at different levels of computational demand and complexity.

  6. Stroboscopic effect - Wikipedia

    en.wikipedia.org/wiki/Stroboscopic_effect

    The temporal light modulation may come from fluctuations of the light source itself or may be due to the application of certain dimming or light level regulation technologies. Another cause of light modulations may be lamps with unfiltered pulse-width modulation type external dimmers. Whether this is so may be tested with any quickly-rotating ...

  7. Time reversal signal processing - Wikipedia

    en.wikipedia.org/wiki/Time_Reversal_Signal...

    A Time Reversal Mirror (TRM) is a device that can focus waves using the time reversal method. TRMs are also known as time reversal mirror arrays since they are usually arrays of transducers. TRM are well-known and have been used for decades in the optical domain. They are also used in the ultrasonic domain.

  8. Unsharp masking - Wikipedia

    en.wikipedia.org/wiki/Unsharp_masking

    Radius affects the size of the edges to be enhanced or how wide the edge rims become, so a smaller radius enhances smaller-scale detail. Higher radius values can cause halos at the edges, a detectable faint light rim around objects. Fine detail needs a smaller radius. Radius and amount interact; reducing one allows more of the other.

  9. Light-time correction - Wikipedia

    en.wikipedia.org/wiki/Light-time_correction

    Light-time correction can be applied to any object whose distance and motion are known. In particular, it is usually necessary to apply it to the motion of a planet or other Solar System object. For this reason, the combined displacement of the apparent position due to the effects of light-time correction and aberration is known as planetary ...