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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  3. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One. HDR rendering and color correction were first implemented in 2005 using Day of Defeat: Source, which required the engine's shaders to be rewritten. [7]

  4. Comparison of desktop application launchers - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_desktop...

    An application launcher provides shortcuts to computer programs, and stores the shortcuts in one place so they are easier to find. In the comparison of desktop application launchers that follows, each section is devoted to a different desktop environment .

  5. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  8. Wikipedia:Vital articles/List of all articles - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Vital_articles/...

    · The Nutcracker · The Odd Couple (play) · The Office (American TV series) · The Old Man and the Sea · The Onion · The Open Championship · The Open Society and Its Enemies · The Oprah Winfrey Show · The Oregon Trail (1971 video game) · The Origins of Totalitarianism · The Passion of Joan of Arc · The Peacock Room · The Pearl Island ...

  9. Neopup PAW-20 - Wikipedia

    en.wikipedia.org/wiki/Neopup_PAW-20

    The PAW-20 is a hand-held, semi-automatic direct fire grenade launcher that fires a 20×42mm point-detonating round. It holds six rounds in a detachable rotary magazine, with an effective range of 300–400 meters. It was designed mainly as an anti-personnel grenade launcher for use against opposition closely grouped together or behind light cover.