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  2. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    In his book What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee talks about the application and principles of digital learning. Gee has focused on the learning principles in video games and how these learning principles can be applied to the K-12 classroom. Successful video games are good at challenging players.

  3. 5 reasons video games should be more widely used in school

    www.aol.com/news/5-reasons-video-games-more...

    From my standpoint as a video game designer and scholar who specializes in game-based learning, I don’t see a need to limit video ga. Studies show video games help students learn math and ...

  4. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.

  5. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  6. Still wondering how video games are good for you? Have a ...

    www.aol.com/news/2012-04-10-video-games-good-for...

    And this doesn't just apply to stuffy educational games you'll find on every Leap Frog device in the country, but to everyday video games from puzzlers to role-playing games and even strategy games.

  7. Does Playing Video Games Make You Smarter? - AOL

    www.aol.com/news/2014-01-28-does-playing-video...

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  8. Educational entertainment - Wikipedia

    en.wikipedia.org/wiki/Educational_entertainment

    According to Paraskeva (2010), at least 68% of American households play video games. Many recent research articles postulate education and gaming can be joined to provide academic benefits. [24] [page range too broad] According to Van Eck (2006), there are three reasons why games are considered learning tools: 1.

  9. These Video Games are Helping People with Financial Education

    www.aol.com/video-games-helping-people-financial...

    The Future of Video Games and Financial Education. There is a developing market of online games that are specifically designed to teach people of all ages financial concepts. It could be simple ...