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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  4. Random encounter - Wikipedia

    en.wikipedia.org/wiki/Random_encounter

    Random encounters are usually determined by the gamemaster by rolling dice against a random encounter table. The tables are usually based on terrain (and/or time/weather), and have a chance for differing encounters with different numbers or types of creatures. The results may be modified by other tables, such as whether the encounter is ...

  5. Table of keyboard shortcuts - Wikipedia

    en.wikipedia.org/wiki/Table_of_keyboard_shortcuts

    Copy screenshot of entire screen to clipboard ⊞ Win+Print Screen or Print Screen: Ctrl+⇧ Shift+⌘ Cmd+3: Ctrl+Print Screen: Ctrl+Show Windows: Copy screenshot of active window to clipboard Alt+Print Screen: Ctrl+Alt+Print Screen: Save screenshot of window as file ⇧ Shift+⌘ Cmd+4 then Space then move mouse and click: Alt+Print Screen

  6. Boss key - Wikipedia

    en.wikipedia.org/wiki/Boss_key

    A boss key, or boss button, [1] is a special keyboard shortcut used in PC games or other programs to hide the program quickly, possibly displaying a special screen that appears to be a normal productivity program (such as a spreadsheet application).

  7. FortressCraft - Wikipedia

    en.wikipedia.org/wiki/FortressCraft

    FortressCraft cites Minecraft, Infiniminer and Dwarf Fortress as direct inspirations for the design aspect of the game. [1] The game utilizes textured voxels to simulate landscapes, traditionally reminiscent of other titles in the genre. FortressCraft makes use of Xbox Live Avatars that are associated with each player's Gamertag.

  8. Accelerator table - Wikipedia

    en.wikipedia.org/wiki/Accelerator_table

    In Windows programming, an accelerator table allows an application to specify a list of accelerators (keyboard shortcuts) for menu items or other commands. [1] For example, Ctrl + S is often used as a shortcut to the File→Save menu item, Ctrl + O is a common shortcut to the File→Open menu item, etc.

  9. Jens Bergensten - Wikipedia

    en.wikipedia.org/wiki/Jens_Bergensten

    Bergensten started programming his first games at 11 years old, using BASIC and Turbo Pascal. [12] By age 21, he was a mapper and modder for the first-person shooter game Quake III Arena. [13] He worked as a C++ and Java programmer for the game developer Korkeken Interactive Studio, which went bankrupt and became Oblivion Entertainment. [14]