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  2. Akima spline - Wikipedia

    en.wikipedia.org/wiki/Akima_spline

    In applied mathematics, an Akima spline is a type of non-smoothing spline that gives good fits to curves where the second derivative is rapidly varying. [1] The Akima spline was published by Hiroshi Akima in 1970 from Akima's pursuit of a cubic spline curve that would appear more natural and smooth, akin to an intuitively hand-drawn curve.

  3. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    Two intersecting lines. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line.Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection.

  4. Simulink - Wikipedia

    en.wikipedia.org/wiki/Simulink

    Simulink is a MATLAB-based graphical programming environment for modeling, simulating and analyzing multidomain dynamical systems. Its primary interface is a graphical block diagramming tool and a customizable set of block libraries .

  5. Line–sphere intersection - Wikipedia

    en.wikipedia.org/wiki/Line–sphere_intersection

    No intersection at all; Intersection in exactly one point; Intersection in two points. Methods for distinguishing these cases, and determining the coordinates for the points in the latter cases, are useful in a number of circumstances. For example, it is a common calculation to perform during ray tracing. [1]

  6. Trilinear interpolation - Wikipedia

    en.wikipedia.org/wiki/Trilinear_interpolation

    The product of the value at the desired point and the entire volume is equal to the sum of the products of the value at each corner and the partial volume diagonally opposite the corner. The above operations can be visualized as follows: First we find the eight corners of a cube that surround our point of interest.

  7. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    First, find out if the line produced by the ray intersects with the plane that the triangle is on, and if it does, find the coordinates of that intersection. The only way that the line will not intersect the plane is if the ray's direction vector is parallel to the plane. [ 3 ]

  8. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    CSG objects can be represented by binary trees, where leaves represent primitives, and nodes represent operations. In this figure, the nodes are labeled ∩ for intersection, ∪ for union, and — for difference. Constructive solid geometry (CSG; formerly called computational binary solid geometry) is a technique used in solid modeling.

  9. Transversality (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Transversality_(mathematics)

    In mathematics, transversality is a notion that describes how spaces can intersect; transversality can be seen as the "opposite" of tangency, and plays a role in general position. It formalizes the idea of a generic intersection in differential topology. It is defined by considering the linearizations of the intersecting spaces at the points of ...