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  2. Simulink - Wikipedia

    en.wikipedia.org/wiki/Simulink

    Simulink is a MATLAB-based graphical programming environment for modeling, simulating and analyzing multidomain dynamical systems. Its primary interface is a graphical block diagramming tool and a customizable set of block libraries .

  3. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    The intersection point falls within the first line segment if 0 ≤ t ≤ 1, and it falls within the second line segment if 0 ≤ u ≤ 1. These inequalities can be tested without the need for division, allowing rapid determination of the existence of any line segment intersection before calculating its exact point. [3]

  4. Multiple line segment intersection - Wikipedia

    en.wikipedia.org/wiki/Multiple_line_segment...

    The Shamos–Hoey algorithm [1] applies this principle to solve the line segment intersection detection problem, as stated above, of determining whether or not a set of line segments has an intersection; the Bentley–Ottmann algorithm works by the same principle to list all intersections in logarithmic time per intersection.

  5. Line–sphere intersection - Wikipedia

    en.wikipedia.org/wiki/Line–sphere_intersection

    No intersection at all; Intersection in exactly one point; Intersection in two points. Methods for distinguishing these cases, and determining the coordinates for the points in the latter cases, are useful in a number of circumstances. For example, it is a common calculation to perform during ray tracing. [1]

  6. Trilinear interpolation - Wikipedia

    en.wikipedia.org/wiki/Trilinear_interpolation

    The product of the value at the desired point and the entire volume is equal to the sum of the products of the value at each corner and the partial volume diagonally opposite the corner. The above operations can be visualized as follows: First we find the eight corners of a cube that surround our point of interest.

  7. Line–plane intersection - Wikipedia

    en.wikipedia.org/wiki/Line–plane_intersection

    The three possible plane-line relationships in three dimensions. (Shown in each case is only a portion of the plane, which extends infinitely far.) In analytic geometry, the intersection of a line and a plane in three-dimensional space can be the empty set, a point, or a line. It is the entire line if that line is embedded in the plane, and is ...

  8. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    First, find out if the line produced by the ray intersects with the plane that the triangle is on, and if it does, find the coordinates of that intersection. The only way that the line will not intersect the plane is if the ray's direction vector is parallel to the plane. [ 3 ]

  9. Transversality (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Transversality_(mathematics)

    In mathematics, transversality is a notion that describes how spaces can intersect; transversality can be seen as the "opposite" of tangency, and plays a role in general position. It formalizes the idea of a generic intersection in differential topology. It is defined by considering the linearizations of the intersecting spaces at the points of ...