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Deluxe Eberron Dungeon Master's Screen — July 2005: Includes information from the standard Deluxe D&D Dungeon Master's Screen, with modifications and additional material appropriate for game elements unique to the Eberron setting. Also includes a poster map of Khorvaire.
Shadowdark is a dark fantasy tabletop role-playing game created by Kelsey Dionne and published in 2023 after raising 1.4 million dollars on kickstarter. As part of the Old School Renaissance, it focuses primarily on dungeon crawling.
A Dungeon Master Screen was published in 2000, developed and assembled by Dale Donovan and Kim Mohan, and featuring cover art by Jeff Easley.A Dungeon Master Screen was also published for the Forgotten Realms campaign, which included a booklet titled "Encounters in Faerûn" designed by Skip Williams and Duane Maxwell, and featuring cover art by Justin Sweet.
Example of Carmack's stencil shadowing in Doom 3. Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. It was first proposed by Frank Crow in 1977 [1] as the geometry describing the 3D shape of the region occluded from a light source.
The model is an interface defining the data to be displayed or otherwise acted upon in the user interface. The view is a passive interface that displays data (the model) and routes user commands to the presenter to act upon that data. The presenter acts upon the model and the view. It retrieves data from repositories (the model), and formats it ...
“Three Hours To Change Your Life” an excerpt of the book Your Best Year Yet! by Jinny S. Ditzler This document is a 35-page excerpt, including the Welcome chapter of the book and Part 1: The Principles of Best Year Yet – three hours to change your life First published by HarperCollins in 1994 and by Warner Books in 1998
The gamemaster's screen separates the players' view of the game (top) from the gamemaster's private information and dice rolls (bottom) A gamemaster's screen, also called a GM's screen, is a gaming accessory, usually made out of either cardboard or card stock, and is used by the gamemaster to hide all the relevant data related to a tabletop role-playing game session from the players in order ...
An illustration of OPC (Optical Proximity Correction). The blue Γ-like shape is what chip designers would like printed on a wafer, in green is the pattern on a mask after applying optical proximity correction, and the red contour is how the shape actually prints on the wafer (quite close to the desired blue target).