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  2. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    Preferred timing mode specified in descriptor block 1. For EDID 1.3+ the preferred timing mode is always in the first Detailed Timing Descriptor. In that case, this bit specifies whether the preferred timing mode includes native pixel format and refresh rate. Bit 0: Continuous timings with GTF or CVT: 25–34 Chromaticity coordinates.

  3. GeForce RTX 50 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_RTX_50_Series

    The RTX 50 series includes DisplayPort 2.1b UHBR20 (80Gbps) with higher display output data rates to support high resolution and high refresh rate displays. [20] The GeForce 40 series received criticism for only including DisplayPort 1.4a (32Gbps) while the competing Radeon RX 7000 series included DisplayPort 2.1 UHBR13.5 (54Gbps).

  4. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  5. NVIDIA's new GeForce drivers include a framerate cap to ... - AOL

    www.aol.com/news/2020-01-06-nvidia-geforce...

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  6. RIVA 128 - Wikipedia

    en.wikipedia.org/wiki/RIVA_128

    It was the first nVidia product to integrate 3D acceleration in addition to traditional 2D and video acceleration. Its name is an acronym for Real-time Interactive Video and Animation accelerator. [2] The RIVA 128 followed Nvidia's less successful "NV1" accelerator and was the first product to gain Nvidia widespread recognition. It was also a ...

  7. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Fillrate – Maximum theoretical fill rate in textured pixels per second. This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus ...

  8. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().

  9. Nvidia earnings and the Fed's preferred inflation gauge: What ...

    www.aol.com/finance/nvidia-earnings-feds...

    All eyes on Nvidia. The market's AI darling is set to report quarterly results after the bell on Wednesday. Analysts expect Nvidia to report adjusted earnings per share of $0.84, up 63% from the ...