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Previously called "Request Entity Too Large". [16]: §10.4.14 414 URI Too Long The URI provided was too long for the server to process. Often the result of too much data being encoded as a query-string of a GET request, in which case it should be converted to a POST request. Called "Request-URI Too Long" previously. [16]: §10.4.15 415 ...
404.10 – Request header too long. 404.11 – Request contains double escape sequence. 404.12 – Request contains high-bit characters. 404.13 – Content length too large. 404.14 – Request URL too long. 404.15 – Query string too long. 404.16 – DAV request sent to the static file handler.
413 Request Entity Too Large Request body too large. [1]: §21.4.11 414 Request-URI Too Long The server is refusing to service the request because the Request-URI is longer than the server is willing to interpret. [1]: §21.4.12 415 Unsupported Media Type Request body in a format not supported. [1]: §21.4.13 416 Unsupported URI Scheme
The most vexing parse is a counterintuitive form of syntactic ambiguity resolution in the C++ programming language. In certain situations, the C++ grammar cannot distinguish between the creation of an object parameter and specification of a function's type. In those situations, the compiler is required to interpret the line as a function type ...
In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...
HTTP/3 uses similar semantics compared to earlier revisions of the protocol, including the same request methods, status codes, and message fields, but encodes them and maintains session state differently. However, partially due to the protocol's adoption of QUIC, HTTP/3 has lower latency and loads more quickly in real-world usage when compared ...
This can happen in multi-threaded environments, or even in single-threaded environments when other code (typically called in the destruction of some object) resets the global variable before the checking code. The following example shows a way to avoid this problem (see or ; cf. ). But at the cost of not being able to use return values:
Another example, in C++, uses the "angle bracket" characters < and > in the syntax for template specialization, but two consecutive > characters are interpreted as the right-shift operator >>. [4] Prior to C++11, the following code would produce a parse error, because the right-shift operator token is encountered instead of two right-angle ...