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  2. The Free City of Krakow - Wikipedia

    en.wikipedia.org/wiki/The_Free_City_of_Krakow

    The Free City of Krakow is the first adventure module for Twilight: 2000, in which the player characters encounter the survivors of a US Special Forces Team after they were ambushed. [2] The Free City of Krakow is a campaign setting supplement focused on the neutral city of Kraków and its significant characters and locations, and comes with ...

  3. Twilight: 2000 - Wikipedia

    en.wikipedia.org/wiki/Twilight:_2000

    Twilight: 2000 is a 1984 post-apocalyptic military tabletop role-playing game published by Game Designers' Workshop (GDW). [1]: 167 Set in the aftermath of World War III (the Twilight War), the game operates on the premise that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war followed by a limited nuclear war with all its consequences.

  4. Special Operations (Twilight: 2000) - Wikipedia

    en.wikipedia.org/wiki/Special_Operations...

    Allen Mixson reviewed Special Operations in White Wolf #38 (1993), rating it a 4 out of 5 and stated that "The adventures alone are worth the price. Add to these a booklet chock-full of floor plans, diagrams and information on intelligence/spec ops agencies, and it is easy to see why Special Operations gets high ratings."

  5. Category:Twilight: 2000 supplements - Wikipedia

    en.wikipedia.org/wiki/Category:Twilight:_2000...

    Pages in category "Twilight: 2000 supplements" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes. A.

  6. Merc 2000 - Wikipedia

    en.wikipedia.org/wiki/Merc_2000

    Merc: 2000 is an alternative setting for the Twilight: 2000 role playing game by Game Designers' Workshop.Whereas Twilight: 2000 was set in the immediate post-World War III era, with characters representing soldiers trying to survive, characters in Merc: 2000 are mercenaries working for or against government forces in the 1990s, mainly in Third World countries all over the world.

  7. Twilight Encounters - Wikipedia

    en.wikipedia.org/wiki/Twilight_Encounters

    Allen Mixson reviewed Twilight Encounters in White Wolf #24 (Dec./Jan., 1990), rating it a 3 out of 5 and stated that "In summary, Twilight Encounters is worth it just for the scenarios. The fact that a rulebook with better rules comes with the set is pure gravy. The new rules should not be downplayed.

  8. RDF Sourcebook - Wikipedia

    en.wikipedia.org/wiki/RDF_Sourcebook

    In Issue 80 of Space Gamer/Fantasy Gamer, Richard A. Edwards thought the book would be very useful for gamemasters, saying "While those looking for specific mission briefings will be disappointed, players and referees of Twilight: 2000 will find RDF Sourcebook to be indispensable for providing new character generation tables and equipment lists."

  9. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    FR module (retroactive). 36: N4: 0–1: 0-88038-326-7: Under Illefarn: Steve Perrin: 1987: First labelled FR module. 48: N5: 0–3: 0-88038-489-1: OA—Oriental Adventures was originally its own campaign setting, but the setting has been incorporated into Forgotten Realms. Swords of the Daimyo: David Cook: March 1986 ― 68: OA1: 6–10: 0 ...