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The Free City of Krakow is the first adventure module for Twilight: 2000, in which the player characters encounter the survivors of a US Special Forces Team after they were ambushed. [2] The Free City of Krakow is a campaign setting supplement focused on the neutral city of Kraków and its significant characters and locations, and comes with ...
Download as PDF; Printable version; In other projects Appearance. move to sidebar hide. Help. Pages in category "Twilight: 2000 supplements" The following 10 pages ...
Twilight: 2000 is a 1984 post-apocalyptic military tabletop role-playing game published by Game Designers' Workshop (GDW). [1]: 167 Set in the aftermath of World War III (the Twilight War), the game operates on the premise that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war followed by a limited nuclear war with all its consequences.
Stewart Wieck reviewed Howling Wilderness in White Wolf #13 (December 1988) and stated that "Author Loren K. Wiseman did fine research in preparation of the book and is to be heartily commended for a job well done.
In Issue 80 of Space Gamer/Fantasy Gamer, Richard A. Edwards thought the book would be very useful for gamemasters, saying "While those looking for specific mission briefings will be disappointed, players and referees of Twilight: 2000 will find RDF Sourcebook to be indispensable for providing new character generation tables and equipment lists."
Allen Mixson reviewed Special Operations in White Wolf #38 (1993), rating it a 4 out of 5 and stated that "The adventures alone are worth the price. Add to these a booklet chock-full of floor plans, diagrams and information on intelligence/spec ops agencies, and it is easy to see why Special Operations gets high ratings."
Allen Mixson reviewed Twilight Encounters in White Wolf #24 (Dec./Jan., 1990), rating it a 3 out of 5 and stated that "In summary, Twilight Encounters is worth it just for the scenarios. The fact that a rulebook with better rules comes with the set is pure gravy. The new rules should not be downplayed.
In the original Twilight: 2000 game, many of the first adventures centred around a military unit stranded in Central Europe following a fictional World War III known in the game as the "Twilight War". Survivors' Guide to the United Kingdom gives details of how to create a campaign setting for adventures set in Great Britain. [1] The book covers: