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  2. Image rectification - Wikipedia

    en.wikipedia.org/wiki/Image_rectification

    If the images to be rectified are taken from camera pairs without geometric distortion, this calculation can easily be made with a linear transformation.X & Y rotation puts the images on the same plane, scaling makes the image frames be the same size and Z rotation & skew adjustments make the image pixel rows directly line up [citation needed].

  3. Image stabilization - Wikipedia

    en.wikipedia.org/wiki/Image_stabilization

    Image stabilization (IS) is a family of techniques that reduce blurring associated with the motion of a camera or other imaging device during exposure.. Generally, it compensates for pan and tilt (angular movement, equivalent to yaw and pitch) of the imaging device, though electronic image stabilization can also compensate for rotation about the optical axis (). [1]

  4. Gimbal lock - Wikipedia

    en.wikipedia.org/wiki/Gimbal_lock

    Nevertheless, because of the parallel orientation of two of the gimbals' axes, there is no gimbal available to accommodate rotation about one axis, leaving the suspended object effectively locked (i.e. unable to rotate) around that axis. The problem can be generalized to other contexts, where a coordinate system loses definition of one of its ...

  5. Zeta (automobile) - Wikipedia

    en.wikipedia.org/wiki/Zeta_(automobile)

    Zeta Sedan. Zeta is a marque of automobile which was produced in Australia from 1963 to 1965 by South Australian manufacturing company Lightburn & Co.. An established manufacturer of cement mixers and washing machines, Lightburn and Co. built the cars in its factory in the Adelaide suburb of Camden Park.

  6. Distortion (optics) - Wikipedia

    en.wikipedia.org/wiki/Distortion_(optics)

    In geometric optics, distortion is a deviation from rectilinear projection; a projection in which straight lines in a scene remain straight in an image.It is a form of optical aberration that may be distinguished from other aberrations such as spherical aberration, coma, chromatic aberration, field curvature, and astigmatism in a sense that these impact the image sharpness without changing an ...

  7. 2.5D (machining) - Wikipedia

    en.wikipedia.org/wiki/2.5D_(machining)

    A 2.5D machine, also called a two-and-a-half-axis mill, possesses the capability to translate in all three axes but can perform the cutting operation only in two of the three axes at a time due to hardware or software limitations, or a machine that has a solenoid instead of a true, linear Z axis. A typical example involves an XY table that ...

  8. Astigmatism (optical systems) - Wikipedia

    en.wikipedia.org/wiki/Astigmatism_(optical_systems)

    In third-order astigmatism, the tangential rays (in the tangential plane) and sagittal rays (in the sagittal plane) form foci at different distances along the optic axis. These foci are called the tangent focus and sagittal focus, respectively. In the presence of astigmatism, an off-axis point on the object is not sharply imaged by the optical ...

  9. Z-buffering - Wikipedia

    en.wikipedia.org/wiki/Z-buffering

    Z-buffering was first described in 1974 by Wolfgang Straßer in his PhD thesis on fast algorithms for rendering occluded objects. [1] A similar solution to determining overlapping polygons is the painter's algorithm, which is capable of handling non-opaque scene elements, though at the cost of efficiency and incorrect results.