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Adaptive triggers offer enhanced interactivity, while haptic feedback lets you feel every shot, drop, and boom. There’s even a touchpad, speaker, and mic, and it comes in a wide variety of colors.
The DualSense supports vibrotactile haptic through voice coil actuators in the palm grips, and the analog triggers (dubbed "adaptive triggers") now have a force feedback mechanism provided by two DC rotary motors. [56] The actuators enable games to provide varied feedback, such as feeling the wind and sand in a sandstorm.
The PlayStation 5 was generally well received at launch, with much praise of its DualSense controller's improved haptic feedback and adaptive triggers. [160] Astro's Playroom, which comes preinstalled on every PS5 and is designed to demonstrate the controller's features, was praised with Laptop Mag calling it "deceptively cute". [161]
Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game Moto-Cross, [21] also known as Fonz, [22] was the first game to use haptic feedback, causing the handlebars to vibrate during a collision with another vehicle. [23] Tatsumi's TX-1 introduced force feedback to car driving games in 1983 ...
It filed a patent for a VR glove with haptic feedback, and suggested it may even bring the tech to other clothing, meaning you could potentially "touch" an in-game item when you pick it up, feel ...
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It was introduced alongside the PlayStation 3 in 2006 and remained the console's official controller until 2008. The Sixaxis was succeeded by the DualShock 3, an updated version of the controller that, like the DualShock and DualShock 2 controllers, incorporates haptic technology – also known as force feedback.
The PlayStation Portal is a handheld gaming accessory for the PlayStation 5, developed by Sony Interactive Entertainment, first released on November 15, 2023. [10] It is used to stream video games and other media from a PlayStation 5 via the Portal's Wi-Fi connection using Remote Play technology.