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  2. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join Java [30] is a language based on the Java programming language allowing the use of the join calculus. It introduces three new language constructs: Join methods is defined by two or more Join fragments. A Join method will execute once all the fragments of the Join pattern have been called.

  3. Comparison of programming languages (syntax) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    Statement separator – demarcates the boundary between two statements; need needed for the last statement; Line continuation – escapes a newline to continue a statement on the next line; Some languages define a special character as a terminator while some, called line-oriented, rely on the newline.

  4. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    In .NET, they are called "custom attributes", in Java they are called "annotations". Despite the different name, they are conceptually the same thing. They can be defined on classes, member variables, methods, and method parameters and may be accessed using reflection. In Python, the term "marker interface" is common in Zope and Plone.

  5. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    Definition of default methods in classes that implement the interface is optional: If the class does not define the method, the default definition is used instead. Both the C# extension methods and the Java default methods allow a class to override the default implementation of the extension/default method, respectively.

  6. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Like the Qt framework's pseudo-C++ signal and slot, C# has semantics specifically surrounding publish-subscribe style events, though C# uses delegates to do so. C# offers Java-like synchronized method calls, via the attribute [MethodImpl(MethodImplOptions.Synchronized)], and has support for mutually-exclusive locks via the keyword lock.

  7. Fork–join model - Wikipedia

    en.wikipedia.org/wiki/Fork–join_model

    Implementations of the fork–join model will typically fork tasks, fibers or lightweight threads, not operating-system-level "heavyweight" threads or processes, and use a thread pool to execute these tasks: the fork primitive allows the programmer to specify potential parallelism, which the implementation then maps onto actual parallel execution. [1]

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    The object methods include access to the object state (via an implicit or explicit parameter that references the object) whereas class methods do not. If the language supports inheritance , a class can be defined based on another class with all of its state and behavior plus additional state and behavior that further specializes the class.

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    Actual implementation happens outside Java code, and such methods have no body. strictfp - Declares strict conformance to IEEE 754 in carrying out floating-point operations. synchronized - Declares that a thread executing this method must acquire monitor. For synchronized methods the monitor is the class instance or java.lang.Class if the ...