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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Examples of such games include Dwarf Fortress, Minecraft, and Vintage Story. Procedural generation is also used in space exploration and trading games. Elite: Dangerous , through using the 400 billion known stars of the Milky Way Galaxy as its world basis, uses procedural generation to simulate the planets in these solar systems.

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    3D terrain generation of islands. [29] Left 4 Dead 2: 2009 Valve: Gameplay changes to match player's performance, such as enemies, paths, or weather. [30] Minecraft: 2011 Mojang: 3D world primarily made of cube blocks. [31] Effectively infinite. [32] Minecraft Dungeons: 2020: Mojang: Randomly-generated 3D dungeons filled with monsters, traps ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  6. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. Valve used Source in many of their games in the following years, including Team Fortress 2, Counter-Strike: Global Offensive, Dota 2, and the Portal and Left 4 Dead ...

  7. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

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    mail.aol.com

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  9. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    Opensource.com listed Luanti at #1 in its "Best open source games of 2015", [21] stating that it is maybe "the most complete alternative to Minecraft", and noted its expansibility, saying that it contains a user-friendly API for creating mods in Lua. [22] PC Magazine listed Luanti among "The best Sandbox Creation Games for Minecraft Fans". [23]