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  2. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b ⁡ a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .

  3. Radial velocity - Wikipedia

    en.wikipedia.org/wiki/Radial_Velocity

    The radial velocity or line-of-sight velocity of a target with respect to an observer is the rate of change of the vector displacement between the two points. It is formulated as the vector projection of the target-observer relative velocity onto the relative direction or line-of-sight (LOS) connecting the two points.

  4. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    For any point P on M, there is a unique line through N and P, and this line intersects the plane z = 0 in exactly one point P ′, known as the stereographic projection of P onto the plane. In Cartesian coordinates (x, y, z) on the sphere and (X, Y) on the plane, the projection and its inverse are given by the formulas

  5. Projection mapping - Wikipedia

    en.wikipedia.org/wiki/Projection_mapping

    Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique [1] [2] used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages.

  6. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    To find the angle giving the maximum height for a given speed calculate the derivative of the maximum height = ⁡ / with respect to , that is = ⁡ ⁡ / which is zero when = / =. So the maximum height H m a x = v 2 2 g {\displaystyle H_{\mathrm {max} }={v^{2} \over 2g}} is obtained when the projectile is fired straight up.

  7. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    Here, , and will be used to denote the initial velocity, the velocity along the direction of x and the velocity along the direction of y, respectively. The mass of the projectile will be denoted by m , and μ := k / m {\displaystyle \mu :=k/m} .

  8. Bearing (navigation) - Wikipedia

    en.wikipedia.org/wiki/Bearing_(navigation)

    In surveying, bearings can be referenced to true north, magnetic north, grid north (the Y axis of a map projection), or a previous map, which is often a historical magnetic north. [ citation needed ] If navigating by gyrocompass , the reference direction is true north , in which case the terms true bearing and geodetic bearing are used.

  9. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    The horizontal ranges of a projectile are equal for two complementary angles of projection with the same velocity. The following applies for ranges which are small compared to the size of the Earth. For longer ranges see sub-orbital spaceflight .