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  2. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    Dice used in the d20 system. The d20 System is a derivative of the third edition Dungeons & Dragons game system. The three primary designers behind the d20 System were Jonathan Tweet, Monte Cook, and Skip Williams; many others contributed, most notably Richard Baker and Wizards of the Coast then-president Peter Adkison.

  3. Roll20 - Wikipedia

    en.wikipedia.org/wiki/Roll20

    Tyler Wilde, for PC Gamer in 2017, compared using Roll20 and Tabletop Simulator to play Dungeons & Dragons. He wrote that Roll20 "is the cheaper, more practical solution for remote D&D: a clean mapping interface, easy access to official reference material, built-in video chat, and quick dice rolls. More serious players will probably prefer it ...

  4. Genesys (RPG) - Wikipedia

    en.wikipedia.org/wiki/Genesys_(RPG)

    The Genesys Roleplaying Game is a tabletop role-playing game released by Fantasy Flight Games in November 2017. The book presents a generic version of a narrative dice system introduced previously in Fantasy Flight Games' Star Wars RPG, opening the system to be used in any type of setting.

  5. D6 System - Wikipedia

    en.wikipedia.org/wiki/D6_System

    Allowing total freedom to create any kind of roleplaying game through variation in attributes, skills, and every other game element all centered around the core mechanic of rolling six-sided dice against a difficulty number, the D6 System book shared as much in common with the role-playing game toolkit Fudge as it did with other universal ...

  6. Dice - Wikipedia

    en.wikipedia.org/wiki/Dice

    A very common notation, considered a standard, expresses a dice roll as nds or nDs, where n is the number of dice rolled and s is the number of sides on each die; if only one die is rolled, n is normally not shown. For example, d4 denotes one four-sided die; 6d8 means the player should roll six eight-sided dice and sum the results.

  7. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice.

  8. Cortex System - Wikipedia

    en.wikipedia.org/wiki/Cortex_System

    Dice that roll 1 are 'hitches', and represent something going wrong in the attempt. The highest two die results are added together for the player character's effective total. Another die not used in the total is selected as the effect die, the size of which determines the magnitude of the die roll's effect.

  9. Fiasco (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Fiasco_(role-playing_game)

    The players first select the playset and roll dice (four per player—two light, two dark). The players then go around the table, taking turns to choose a dice. Using the value of the dice, the player selects a group, or an element of a previously selected group, from a list provided by the playset to establish relationships (one for each ...