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Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
Need for Speed: Most Wanted is a 2005 racing video game, and the ninth installment in the Need for Speed series following Underground 2.Developed and published by Electronic Arts (EA), it was released in November 2005 for GameCube, PlayStation 2, Windows, Xbox, and Xbox 360 alongside two distinct versions for Nintendo DS and Game Boy Advance.
Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
The Need for Speed video game series is published by Electronic Arts.Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. [1] They were later primarily developed by Canadian developer EA Black Box for a period of the series' history from 2002 to 2011.
Al Unser Jr. Arcade Racing: Mindscape Bordeaux: Mindscape: WIN, OS X 1995 Al Unser Jr.'s Road to the Top: Radical Entertainment: Mindscape: SNES 1994-11 Al Unser Jr.'s Turbo Racing: Data East: Data East: NES 1990-03 Alex Kidd BMX Trial: Sega: Sega: SMS 1987-11-15 Alfa Romeo Racing Italiano: Milestone: Valcon Games, Black Bean Games WIN, PS2 ...
Shift 2 features more than 140 licensed vehicles available for racing and tuning, a smaller number compared with racing sims such as Forza Motorsport 4, and the 1200 cars found in Gran Turismo 6. However, executive producer Marcus Nilsson said the studio wanted to concentrate on having only the must-have speedsters.
A group of mod developers may join to form a "mod team". Doom (1993) was the first game to have a large modding community. [6] In exchange for the technical foundation to mod, id Software insisted that mods should only work with the retail version of the game (not the demo), which was respected by the modders and boosted Doom ' s sales.
Need for Speed: No Limits has a heavy focus on street racing, [1] vehicle customization, and avoiding the police. [2] [4]The player must race in "Campaign races" (which is considered the game's story mode), "Car Series races" (where only certain cars may participate to win in-game rewards) and "Rival Races", which are ghost-based multiplayer races.