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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs, [40] the only official modification tool Rockstar has released is Rockstar Editor, [41] a tool which allows users to record and edit ...

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A famous example of this type of mod can be found for the Grand Theft Auto series wherein modders may use downloadable tools to replace content (such as models) in the game's directory. The Left 4 Dead series can also be modded with individual add-ons which are stored in a .VPK format, so that a player may choose to activate a given mod or not.

  4. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  5. Multi Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Multi_Theft_Auto

    The first version of Multi Theft Auto, dubbed Grand Theft Auto III: Alternative Multiplayer, attempted to fill in this gap by extending an already existing cheating tool with functionality that allowed the game to be played with a very crude form of two-player racing over a computer network purely as a proof of concept, [3] similar to how the ...

  6. Grand Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto

    The 2001 title Grand Theft Auto III moved away from the two-dimension (2D) graphics used in the first two games to three-dimension (3D) computer graphics [11] Grand Theft Auto: Vice City was published in 2002, and was the first to feature a speaking protagonist, voiced by Ray Liotta. [12]

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Amstrad CPC, ZX Spectrum, IBM PC, Commodore 64, Amiga, Atari ST: List: Proprietary: FreeSpace 2 Source Code Project: C++: 2002 Yes 3D Windows, Mac OS X, Linux, FreeBSD: FreeSpace 2; several projects, including games based on the Babylon 5 and 2004 Battlestar Galactica universes. Freeware for non-commercial use Frostbite: C++: 2008 Yes 3D

  8. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    a plug-in for Maya animation software; Valve's Source game engine uses VPhysics, which is a physics engine modified from Havok [21] Havok addons in 3D Studio Max; Havok supplies tools (the "Havok Content Tools") for export of assets for use with all Havok products from Autodesk 3ds Max, Autodesk Maya, and (formerly) Autodesk Softimage.

  9. Expansion pack - Wikipedia

    en.wikipedia.org/wiki/Expansion_pack

    The game required the player to insert the London disc, remove it, insert the original Grand Theft Auto disc, remove it, then insert the London media again in order to play. Sonic & Knuckles for the Mega Drive/Genesis was unusual in that it functioned as both a stand-alone cartridge and as an expansion pack for both Sonic the Hedgehog 2 and ...