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Fallout 76 was released to generally mixed reviews, with criticism for the game's technical issues, overall design, lack of gameplay purpose, and initial absence of human non-playable characters. A number of Bethesda's responses and attempts to provide ongoing support for Fallout 76 in the months following its launch were met with criticism.
After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.
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Interstate '76 easily lives up to the hype - it really is 'the funkiest PC game ever'". [17] GamePro criticized the bland polygonal graphics, lack of detail in the backgrounds, and difficulty with simultaneously driving and shooting, but praised the funk soundtrack and characters, in particular opining that "every barb from Taurus is a treasure".
Skull Caps is a 1998 real-time strategy video game developed by Creative Edge Software and published by Ubi Soft for Microsoft Windows.It is a follow-up to Baldies (1995). In the game, the player manages a community of Skullies in order to build structures, increase their population, and create weapons to fight against enemies known as Hairies.
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Two Crude, released in Asia as Crude Buster, [a] [1] is a 1990 beat 'em up arcade game developed and published by Data East. It was a follow-up to Bad Dudes Vs. DragonNinja (1988). The game was later ported to the Mega Drive/Genesis in 1992. Outside Japan, the port was released under the name Two Crude Dudes.
Ben Cooper, Inc. was a privately held American corporation founded in 1937 which primarily manufactured Halloween costumes from the late 1930s to the late 1980s. It was one of the three largest Halloween costume manufacturers in the U.S. from the 1950s through the mid-1980s. [1]