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Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.
^ The current default format is binary. ^ The "classic" format is plain text, and an XML format is also supported. ^ Theoretically possible due to abstraction, but no implementation is included. ^ The primary format is binary, but text and JSON formats are available. [8] [9]
Cap'n Proto tries to make the storage/network protocol appropriate as an in-memory format, so that no translation step is needed when reading data into memory or writing data out of memory. [note 1] For example, the representation of numbers was chosen to match the representation the most popular CPU architectures. [4]
FlatBuffers is a free software library implementing a serialization format similar to Protocol Buffers, Thrift, Apache Avro, SBE, and Cap'n Proto, primarily written by Wouter van Oortmerssen and open-sourced by Google. It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a ...
ILM was searching for an image format that could handle a wide dynamic range, but without the hard drive and memory cost of single or double precision floating point. [5] The hardware-accelerated programmable shading group led by John Airey at SGI (Silicon Graphics) used the s10e5 data type in 1997 as part of the 'bali' design effort.
The Data Distribution Service (DDS) for real-time systems is an Object Management Group (OMG) machine-to-machine (sometimes called middleware or connectivity framework) standard that aims to enable dependable, high-performance, interoperable, real-time, scalable data exchanges using a publish–subscribe pattern.
[8] For data encoding, Modbus uses a big-endian representation for addresses and data fields. Thus, for a 16-bit value, the most significant byte is sent first. For example, when a 16-bit register has value 0x1234, byte 0x12 is sent before byte 0x34. [8] Function code is 1 byte which gives the code of the function to execute. Function codes are ...
The DWARF file format uses both unsigned and signed LEB128 encoding for various fields. [2] LLVM, in its Coverage Mapping Format [8] LLVM's implementation of LEB128 encoding and decoding is useful alongside the pseudocode above. [9].NET supports a "7-bit encoded int" format in the BinaryReader and BinaryWriter classes. [10]