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Fictional character Sans Undertale character 3D render of Sans created for Fangamer First game Undertale (2015) Created by Toby Fox Designed by Toby Fox Temmie Chang In-universe information Family Papyrus (brother) Home Snowdin Sans is a character in the 2015 video game Undertale. He is the brother of Papyrus and initially appears as a friendly NPC with an easy-going, laid-back personality ...
The characters of both games were well received by critics and fans for their humor and in-depth characterization shown through different moral choices. Some characters gained notoriety for their ability to break the fourth wall, manipulating gameplay elements normally only accessible to the player, such as saving.
Papyrus and Sans are named after the typefaces Papyrus and Comic Sans, and their in-game dialogue is displayed accordingly in their respective eponymous fonts. [35] Both characters are listed in the game's credits as being inspired by J. N. Wiedle, author of Helvetica, a webcomic series about a skeleton named after the font of the same name.
W.D. Gaster, or simply Gaster, is a character from the 2015 video game Undertale who was the previous "royal scientist" for the game's underground kingdom of monsters before he vanished mysteriously. He cannot normally be encountered in the game, and is never discussed directly as part of the game's main narrative.
In particular, Sans asks the player to help him with something in the first chapter of the game, explaining that his brother 'needs friends.' He'd planned for the two to hang out the next day, but if spoken to in Chapter 2, Sans delays the meeting by saying Papyrus is busy.
Video games that have skeletons as the protagonist or a primary aspect of the plot. Do not include games where they only feature as secondary characters or enemies. Do not include games where they only feature as secondary characters or enemies.
The game combines some stylistic elements of role-playing video games such as a fantasy theme and multiple characters with that of board games to create a unique twist to the quiz game genre. Unlike most Capcom games, it was released in Japan years after its North American release; it was the first game Hideaki Itsuno worked on at Capcom, which ...
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